Open GoogleCodeExporter opened 9 years ago
Also when creatures work more and more stuff is being spawned instantly when i
place traps\doors on map because creatures created more "energy" than required.
And that happens for me only in Ancient Keepers
Original comment by morfi...@gmail.com
on 28 Feb 2014 at 7:56
Ok, so what exactly should work in different way, in your opinion?
Original comment by mefistotelis
on 1 Mar 2014 at 3:04
[deleted comment]
When workshop is full one creature should leave it, rest of them will produce
one more trap\door. Then again one more creature will leave workshop to free
space for trap\door. But creatures do not leave workshop and keep working even
when it's filled. And after that when i place one of produced door or trap next
one appears instantly(because creatures produced enough "energy" for that)
Original comment by morfi...@gmail.com
on 4 Mar 2014 at 3:44
That sounds right.
Do you have a saved game which easily demonstrates the issue?
Original comment by mefistotelis
on 6 Mar 2014 at 6:45
Original issue reported on code.google.com by
morfi...@gmail.com
on 28 Feb 2014 at 7:38