Closed GoogleCodeExporter closed 9 years ago
Teleported creature has acceleration preserved, which may lead to problems.
The acceleration should be zeroes in process_thing_spell_effects().
Original comment by mefistotelis
on 3 Mar 2014 at 11:22
This is more complex than I initially though.
The problem is really in pathfinding system, which either isn't reset after
teleportation or just gives invalid path.
For now, I made a workaround which fixed travelling to far destinations by
checking distance and limiting speed. But this is just a workaround - the
Ariadne module should not return paths which require such speeds.
Original comment by mefistotelis
on 4 Mar 2014 at 8:39
I was able to fix it correctly. Should work fine in r1089.
Original comment by mefistotelis
on 4 Mar 2014 at 10:15
Original issue reported on code.google.com by
Loobinex
on 1 Mar 2014 at 10:36Attachments: