ommmmmmm / keeperfx

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Several dungeon hearts not spawning #292

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
In the ancient keeper campaign levels "Save the Heroes", the green keeper's 
dungeon heart does not spawn. It has the steps leading up to where the heart 
should be, the checkered tiles, etc. but no heart.

Found the same bug in "University of Hades". There should be 4 dungeon hearts 
in the far south- 1 yellow keeper's and 3 of your own. The 3 that belong to you 
don't spawn.

Original issue reported on code.google.com by gaschamberblues on 4 May 2014 at 6:50

GoogleCodeExporter commented 9 years ago
Here is a save from "save the heroes" demonstrating the problem. I used the 
cheat since the level is incredibly tedious to replay. 

defeating white then blue keeper wins the level when it should be 
white/blue/green.

Original comment by gaschamberblues on 5 May 2014 at 9:17

Attachments:

GoogleCodeExporter commented 9 years ago
and here is "University of Hades".

You should have 3 more dungeon hearts of your own to the south to confuse you 
about which is the yellow keeper's heart.

fail since your extra hearts don't spawn.

Original comment by gaschamberblues on 5 May 2014 at 10:41

Attachments:

GoogleCodeExporter commented 9 years ago
This is not a bug, it's by design.

Try starting original Ancient Keeper on original DK - there will be no 
difference.

Original comment by mefistotelis on 6 May 2014 at 7:42

GoogleCodeExporter commented 9 years ago
thats strange. i went through a walkthrough to see what these empty hearts were 
supposed to do and clearly they have some function that is currently missing. i 
wonder if the author himself removed them.

walkthrough: 
http://keeper.lubiki.pl/dk1_mpacks/ancient_keeper/ancient_keeper_walkthrough.htm

Original comment by gaschamberblues on 6 May 2014 at 9:28

GoogleCodeExporter commented 9 years ago
We could ask Dayo, one of Ancient Keeper authors. He is active on Keeper klan 
forum.

Original comment by mefistotelis on 6 May 2014 at 11:52

GoogleCodeExporter commented 9 years ago
I haven't made any changes to this level. I haven't played it in years either. 
AK exploited many bugs so it wouldn't be a surprise if they don't all still 
work, as KFX enhancements are made. The dungeon hearts should be there. Can 
anyone say whether it used to work in KeeperFX? I assume it did as no-one has 
mentioned this before. If true we could establish which revision caused the 
hearts to disappear?

Original comment by dayoka...@gmail.com on 8 May 2014 at 10:03

GoogleCodeExporter commented 9 years ago
I just checked, and can confirm the extra hearts are now missing, but only the 
heart itself; the usual heart surrounding paraphernalia is still there. 
Strange. It does need to be fixed.

Original comment by dayoka...@gmail.com on 8 May 2014 at 2:41

GoogleCodeExporter commented 9 years ago
Look at the level files - they have the hearts removed.

Were they in place in original release of Ancient Keeper?

Original comment by mefistotelis on 9 May 2014 at 2:41

GoogleCodeExporter commented 9 years ago
Yes, they were.

Original comment by dayoka...@gmail.com on 14 May 2014 at 11:48

GoogleCodeExporter commented 9 years ago
I played the level, and it works fine, apart from the hearts issue. Creatures 
won't attack 'the plinth' or claim it, so it just stays there till the end. The 
puzzle was to determine which heart was real, and I believe you could defeat 
yourself if you destroyed the wrong one.

Original comment by dayoka...@gmail.com on 16 May 2014 at 3:12

GoogleCodeExporter commented 9 years ago
Well, currently I don't really know what to do with this.

Will try to get back to it some time.

Original comment by mefistotelis on 31 May 2014 at 12:51