Open GoogleCodeExporter opened 9 years ago
As a correction, the subtiles don't cover the subtiles above them, the terrain
of the subtile covers the objects on the same subtile, that are 'above' them.
Original comment by KeeplarBooger
on 29 Nov 2014 at 11:19
This only happens in simplified graphics mode, the normal 3D mode has no such
issues.
Original comment by mefistotelis
on 29 Nov 2014 at 10:21
What is simplified graphics mode?
Is it something that automatically turns on when the level contains many things?
Original comment by KeeplarBooger
on 30 Nov 2014 at 12:52
No, I mean the un-rotable mode which you select in graphics options.
Original comment by mefistotelis
on 30 Nov 2014 at 10:06
Is this fixable or another engine limitation?
This doesn't happen in the original DK or Deeper Dungeons, on my computer.
Original comment by KeeplarBooger
on 30 Nov 2014 at 10:28
It is fixable; i just consider it low priority.
Original comment by mefistotelis
on 30 Nov 2014 at 1:27
Original issue reported on code.google.com by
KeeplarBooger
on 29 Nov 2014 at 11:18Attachments: