ommmmmmm / keeperfx

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Support for 2D landviews - map pointers #531

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The original Dungeon Keeper contains a very pretty 3D landview which slowly 
turns corrupt the further you progress into the campaign.
Custom campaigns also require landviews, but making a good looking 3D landview 
is something that something only a very skilled computer artist can do, and it 
will take almost as much time as creating the campaign itself.

The result is people take actual images and make a bit of it red on every 
completed level, but this looks very unprofessional.

People would be better of using 2D images, as that looks better with not as 
much effort. Some examples:
https://keeperklan.com/threads/4918-Question-about-not-mapmaking-but-land-view-m
aking?p=49341&viewfull=1#post49341
https://keeperklan.com/threads/4918-Question-about-not-mapmaking-but-land-view-m
aking?p=49004&viewfull=1#post49004
https://keeperklan.com/threads/4723-Making-a-Campaign?p=47691&viewfull=1#post476
91

However, people are still stuck using the 3D ensign, which looks silly on a 2D 
map.
It would be best to include some map pointers to be used as alternative to map 
ensigns.  In the campaign.cfg the mapmaker should be able to indicate it is a 
2D map so that the 2D pointers are used.

I’ve attached the 2D pointers in a format ready to be included into the game, 
and a zip with dkflag00.dat/tab which can replace the original files to see 
them animated ingame.

Original issue reported on code.google.com by Loobinex on 21 Mar 2015 at 1:26

Attachments:

GoogleCodeExporter commented 9 years ago

Original comment by Loobinex on 21 Mar 2015 at 1:50

GoogleCodeExporter commented 9 years ago
I will include these in upcoming release.

Original comment by mefistotelis on 5 Apr 2015 at 9:45

GoogleCodeExporter commented 9 years ago
I'm guessing more software changes are needed to get this to work in version 
0.4.6?

Original comment by Loobinex on 7 Apr 2015 at 7:33

GoogleCodeExporter commented 9 years ago
Yes; but data files are there.

Original comment by mefistotelis on 7 Apr 2015 at 9:14

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
Should work tomorrow.

Use the following in campaign config file to enable:
LAND_MARKERS = PINPOINTS

Original comment by mefistotelis on 9 Apr 2015 at 5:16

GoogleCodeExporter commented 9 years ago
Great. Tested ok in r1694.

Original comment by Loobinex on 10 Apr 2015 at 10:02