ommmmmmm / keeperfx

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Lost map for no reason #600

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
I was looking at Computer player performance in r1795 with frameskip when I 
suddenly lost the level. This was just after I dug out to give blue a chance to 
destroy the red dungeon, but before blue made contact.

- It was multiplayer map 78 is -1player mode.
- The red dungeon heart still existed
- The map is unchanged, there is no LOSE_GAME command in the script.

Is this a bug or do the multiplayer maps determine a winner after some time has 
passed?

Attached the log file, save file and packet file.

Original issue reported on code.google.com by Loobinex on 2 May 2015 at 11:04

Attachments:

GoogleCodeExporter commented 9 years ago

Original comment by Loobinex on 2 May 2015 at 11:07

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
(Ignore my post if it was emailed, posted in wrong issue.)

Original comment by eatpajdi...@gmail.com on 3 May 2015 at 10:21

GoogleCodeExporter commented 9 years ago
It is a bug. There is no time limit im multiplayer games, the only difference 
between MP and SP is that in MP dungeons not taken by human players are 
automatically initialized with computer player.

Original comment by mefistotelis on 4 May 2015 at 7:31