ommmmmmm / keeperfx

Automatically exported from code.google.com/p/keeperfx
0 stars 1 forks source link

No chickens in hatchery (nor any spawning), however its used used_capacity is at maximum. #601

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Load save
2. Notice how hatchery has no chickens for green, yet its used_capacity == 
room_total, which caused problems for AI.

Added a warning "Hatchery full despite there being no chickens" in log when 
this happens.

Sorry, no packet file. Save was from earlier.

If this is a thing limit problem, I'd expect the used_capacity to be at 0 so 
that other logic doesn't bug out.

Original issue reported on code.google.com by eatpajdi...@gmail.com on 3 May 2015 at 6:34

Attachments:

GoogleCodeExporter commented 9 years ago
I should mention there's also the possibility of me misunderstanding capacity 
and its meaning being inverted from what I think (full used_capacity => empty), 
but my test seemed to indicate it was not the case.

Original comment by eatpajdi...@gmail.com on 3 May 2015 at 8:54

GoogleCodeExporter commented 9 years ago
There is something wrong with that hatchery, but without a packet file or saved 
game before this happened I can't really do much here.

Original comment by mefistotelis on 4 May 2015 at 12:22

GoogleCodeExporter commented 9 years ago
Alright, will stay on the lookout for bug again, hopefully with packet file 
next time.

Original comment by petter.h...@paradoxplaza.com on 4 May 2015 at 10:02

GoogleCodeExporter commented 9 years ago
Alright, will stay on the lookout for bug again, hopefully with packet file 
next time.

Original comment by petter.h...@paradoxplaza.com on 4 May 2015 at 10:03