omni360 / o3d

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O3D doesn't work in Chrome on the Mac #215

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Chrome on Mac OS X currently only supports the CoreGraphics drawing model 
where there is no real on-screen window. O3D should support this situation 
by rendering offscreen, reading back the frame buffer, and drawing the 
rendering results into the CGContextRef.

See also http://b/issue?id=2315426 .

Original issue reported on code.google.com by kbr@chromium.org on 6 Mar 2010 at 12:01

GoogleCodeExporter commented 8 years ago

Original comment by kbr@chromium.org on 6 Mar 2010 at 12:05

GoogleCodeExporter commented 8 years ago
This has been implemented in http://codereview.chromium.org/669220 .

Original comment by kbr@chromium.org on 23 Mar 2010 at 6:27

GoogleCodeExporter commented 8 years ago
Note that the new code path is currently only enabled when running within the 
Chrome 
browser. Further code refactoring is needed in O3D's event and drawing model 
selection 
in order to enable this code path as a fallback in browsers only supporting the 
non-
windowed CoreGraphics drawing model.

Original comment by kbr@chromium.org on 23 Mar 2010 at 6:29