omnifett / iphonefrotz

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File Transfer To iPad DOESN'T WORK #172

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Run "FROTZ" On iPad 2
2. FILE TRANSFER
3. Go To This Website On My Computer: http://10.143.52.239:8000

What is the expected output or behavior?  
> I expect to to see the FROTZ FILE TRANSFER website that I , surpringly so, 
can see on my iPad's browser 
    but NOT on my MacBook's browser.

What do you see instead?
> A BLANK page that says: SAFARI CANNOT LOAD THIS PAGE, ETC., ETC.

What version of Frotz are you using?
> 1.5.3

What device model are you using (iPhone 3GS, iPad, iPod Touch 3rd gen,
etc.)
> iPad 2

What version of iOS?  3.2, 4.0, 4.3, etc.)
> 5.0

Please provide any additional information below.

I follow the directions TO THE LETTER & it doesn't work.
Like I say, I can see the HTTP website just fine on my iPad 2 but NOT where it 
counts -- the MacBook.
What I *do* see is a blank screen with the CANNOT LOAD PAGE errormessage.

Please help!!!

Thank you.

Original issue reported on code.google.com by AppleCar...@gmail.com on 26 Oct 2011 at 7:54

Attachments:

GoogleCodeExporter commented 8 years ago
I know of no problems running File Transfer in Frotz on an iPad 2 running IOS 
5.0
I just verified it works fine for me.

I suspect either your MacBook is not connected to the same Wi-Fi network as 
your iPad, or you have some sort of firewall on your network blocking the 
connection.

Original comment by spath...@gmail.com on 26 Oct 2011 at 8:11

GoogleCodeExporter commented 8 years ago
I know of no problems running File Transfer in Frotz on an iPad 2 running IOS 
5.0 
> Of course not, but me .... ?  Sure, why *would*  it work for *me* ....

I just verified it works fine for me.
> Of course it does ....  You see, the UniVerse sees I am about to experience 
something IMMENSELY  pleasureable -- using my favorite software [InfoCom games] 
on my favorite hardware [the iPad 2] -- so it says:  "We can't have that!  Make 
something that works for everyone else NOT work for Cary ...."
I'm not joking, by the way.
This's happened much too many times for it to be an "unrelated coincidence".
Ever see 'Master & Commander" with Russell Crowe?
I'm the textbook definition of a "Jonah" .....

I suspect either your MacBook is not connected to the same Wi-Fi network as 
your iPad ....
> It most definately is. 

... or you have some sort of firewall on your network blocking the connection.
> Nope, not at all.
As I say, on Safari for iPad 2, it's perfect -- but on Safari for my MacBook, 
it's no go.

And thank you for the quick response, by the way.

Original comment by AppleCar...@gmail.com on 26 Oct 2011 at 8:27

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
What's the IP address of your Mac Book?  Check under System Preferences -> 
Network, click on Wi-Fi in the pane on the left, and look on the right after 
Status, it should say something wi-fi is connected and give your IP address.

Verify the first 3 digits are the same as what Frotz on your IPad 2 reports 
(10.143.52.X).
Another thing to try is to verify that your iPad 2 is reachable on the network 
from your MacBook at all.
Open /Applications/Utilities/Network Utility and go to the 'Ping' tab.  Type in 
the IP address Frotz gives you (without the http//: and :8000  parts) and click 
Ping.  You should see a repeated message saying that data was sent and giving 
timings.

Original comment by spath...@gmail.com on 26 Oct 2011 at 8:38

GoogleCodeExporter commented 8 years ago
By the way, although I don't know why this isn't working for you and will try 
my best to help you get it working, there are other ways to get Infocom games 
into Frotz besides File Transfer.

For example, you can email the files to yourself, then open the message in Mail 
on the ipad, tap on the attachment and select 'Open In...'  Frotz.
If you have Dropbox, you can also put them in your Dropbox and launch Frotz by 
open them from the Dropbox app (also using 'Open in...').

Original comment by spath...@gmail.com on 26 Oct 2011 at 8:42

GoogleCodeExporter commented 8 years ago

What's the IP address of your MacBook?
> According to WhatsMyIP.Com, it's: 24.186.83.245

Verify the first 3 digits are the same as what Frotz on your iPad 2 reports.
> Well, well, well -- whaddaya know ....
   Now that I may be close to a possible solution, it doesn't work now on 
Safari for iPad 2, *either*.
   What a *surprise* ....
   With regards to pinging, I'll do that later as just right now a vein is 
throbbing -- nothing against *you* guys, of course!  lol -- and should ONE 
WRONG KEYPRESS happen right now, I'm afaid I'll throw my MacBook through the 
window.

And the "eMail It To MySelf" thingie?
Sure, why not ....
Right now, I'm so desperate, I'd sell my Soul to Ol' Beezlebub 'imself, I 
would, if: A] I had a Soul & B] There actually *was* a Beezlebub.
But, all of that notwithstanding, I'll give it the ol' college try, I will.
Just a sec ....
Mother Of Sweet Holy Jesus in Heaven above ....
IT WORKS!!  IT WORKS!! IT WORKS !!!

Sure, I see someone earlier says they're having trouble with "Arthur", 
"Sherlock Holmes & The Riddle Of The Crown Jewels" and "Journey" -- three of 
the games I want the modt, by the way -- and later read how one of the devs 
says they're gonna get working on remedying that, but I am *absolutely* willing 
to "settle" for "A Mind Forever Voyaging".

How can I thank you, except to say ....

** THANK YOU !!!  ** 

8^ ]

Original comment by AppleCar...@gmail.com on 26 Oct 2011 at 9:45

GoogleCodeExporter commented 8 years ago
Glad you got it working.

If you want to continue to diagnose the File Transfer problem, we can, or if 
you're happy with this, that's fine too.

By the way, you can't use WhatsMyIP.com because that'll give the IP address of 
your router/cable modem -- IP addresses assigned by your router via NAT to 
devices in your home are local and not visible on the other side of the router, 
so that doesn't help trouble shoot the problem.  You have to look in the place 
I told you in Sys Prefs.

There's no "you guys", just me.  Frotz for iOS is a one man hobby.

Arthur, Shogun,  Journey and Zork Zero are V6 games and aren't currently 
supported, although they may be at some time in the future.   Sherlock should 
work fine.  Beyond Zork may have weird drawing issues with the map, but 
otherwise works.  All other games work great as far as I know, except sound 
isn't supported in Lurking Horror and someone reported issues with the 
real-time updating status line in one part of Border Zone.

Original comment by spath...@gmail.com on 26 Oct 2011 at 10:00

GoogleCodeExporter commented 8 years ago

Glad you got it working.
> Thank you, thank you!

If you want to continue to diagnose the File Transfer problem, we can, or if 
you're happy with this, that's fine too.
> I didn't mention I'm using a public library's WiFi -- is that meaningful?

By the way, you can't use WhatsMyIP.com ....  [because] devices in your home 
are local and not visible on the other side of the router ....  
You have to look in the place I told you in Sys Prefs.
> Will do!

There's no "you guys", just me. 
Frotz for iOS is a one man hobby.
> KUDOS, Sir!  

V6 games and aren't currently supported, although they may be at some time in 
the future.   
> Sweet!  Yeah, I forgot to mention "Zork Zero".  

Sherlock should work fine.  
> Ah -- goid to know, good to know.

Lastly, I SO agree with the guy who knows the author of "Arthur" [ha ha ....] 
-- Activision, like ATARI did with *it's* arcade games, should bundle all the 
InfoCom games into one app [can't be more than a couple dozen megs in total] & 
bring it to iOS.
Or sell the app with a couple of freebies inside, say the "ZORK" trilogy, then 
sell the rest as categorical [Mystery, Science Fiction, etc., etc.] downloads 
or each game a la carte.

Have a nice day!

Original comment by AppleCar...@gmail.com on 26 Oct 2011 at 10:46

GoogleCodeExporter commented 8 years ago
> I didn't mention I'm using a public library's WiFi -- is that meaningful?

Well, it could be.  Their wi-fi router may be configured to dole out different 
IP ranges to different kinds of devices, and not be routing between them for 
security reasons.  If that's the case, it could be causing problems.

> ... then sell the rest as categorical [Mystery, Science Fiction, etc., etc.] 
downloads or each game a la carte.

That would be great but I don't know who to contact at Activision to start that 
ball rolling, and I'm not sure how I would go about sharing the profits with 
them, since any In-App purchases I add to Frotz would automatically be credited 
to me via my contract with Apple.  Seems like I'd have to license Frotz to them 
and let them release it themselves as a separate app, and I'm not sure how I 
feel about that.

Original comment by spath...@gmail.com on 26 Oct 2011 at 11:00

GoogleCodeExporter commented 8 years ago
I don't know who to contact at Activision to start that ball rolling ....
> Yeah, I also forgot to mention I contacted Jason Scott -- the guy who did the 
InfoCom documentary last year: "Get Lamp" -- about that very thing.
He says he has no idea why Activision's sitting on this goldmine & doing 
nothing with it.
He also says that if IF [ha ha ....] fans try to take up a collection -- like 
they did with "Star Trek: Enterpruse" to keep it on another year -- to buy the 
InfoCom catalog from them, they'd want a hefty sum.  

Seems like I'd have to license Frotz to them and let them release it themselves 
as a separate app, and I'm not sure how I feel about that.
> Well, seeing how both sides of the equation are equal -- they wouldn't be 
able to put InfoCom games on iOS if it wasn't for you & you'd wouldn't be able 
to bring iOS to InfoCom games if it easn't for them -- I'd say a 50/50 split 
of the 70% net sounds fair.

Original comment by AppleCar...@gmail.com on 26 Oct 2011 at 11:20

GoogleCodeExporter commented 8 years ago
Closing this since the workaround worked.
I still suspect the original problem has something to do with the library's 
network setup and not Frotz.

Also, found this:
http://forums.toucharcade.com/showthread.php?threadid=111585

So, we're done.

Original comment by spath...@gmail.com on 27 Oct 2011 at 9:20