omnifett / iphonefrotz

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iOS 8 Support #233

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
[Please glance at the existing issues to make sure the problem you are
reporting  isn't a known issue before reporting.  Feel free to remove or
edit any parts of the form template which don't apply to your issue.]

What steps will reproduce the problem?
1. Launched Frotz in iOS 8 beta 2

What is the expected output or behavior?  What do you see instead?
That it launches the app, and is in a usable form. instead, it is using the old 
buttons and design elements of iOS 6, and the keyboard no longer brings the 
input to the visible part of the screen.  instead, it just sits under the 
keyboard, so I do not know what is being asked. Scrolling doesn't allow me to 
get to it either.

What version of Frotz are you using?
1.6

What device model are you using (e.g., iPhone 5, iPhone 3GS, iPad 4, iPod
Touch 4th gen.)
iPhone 4S

What version of iOS?  6.1, 7.0, etc.)
8.0 b2

Original issue reported on code.google.com by nght...@gmail.com on 1 Jul 2014 at 5:17

GoogleCodeExporter commented 8 years ago

Original comment by spath...@gmail.com on 5 Jul 2014 at 4:47

GoogleCodeExporter commented 8 years ago
Confirmed the keyboard issues are definitely a bug in iOS 8.
They broke an API Frotz is using (although there is a newer favored API most 
apps have switched to), and are returning the wrong dimensions for the 
keyboard, esp. in landscape mode.
(Frotz uses the old API to maintain support for older devices.)

I have a workaround that should (mostly) fix the problem in case they don't fix 
this in iOS 8 by release.
However, it may still be necessary to hit the show/hide keyboard button 
occasionally to force story window resizing, such as immediately after 
returning to a game from the story list.

Original comment by spath...@gmail.com on 5 Jul 2014 at 4:51

GoogleCodeExporter commented 8 years ago

Original comment by spath...@gmail.com on 14 Aug 2014 at 7:48

GoogleCodeExporter commented 8 years ago
Fixed in release 1.7, now available (as soon as App Store servers update).

Original comment by spath...@gmail.com on 22 Aug 2014 at 4:21