Closed GoogleCodeExporter closed 8 years ago
That's funny, I absolutely can't replicate that, and I've tried pretty hard
just now. Well done on catching it.
Original comment by ilprimoc...@gmail.com
on 11 Aug 2014 at 3:00
Try this:
- Start a new game of Alabaster, get to first real prompt.
- Type 'look' or any other command. Press home button to cause autosave.
- Kill iFrotz with double tap home button and swipe up, so that when it
relaunches it uses the autosave instead of just resuming the app via OS support.
- Relaunch Frotz
- Type "burn her"
- Type "again"
This will end the game, and should print a couple error messages in brackets
about being unable to open a file, although the other game end text prints
normally.
The 'endings' option at the restart/restore prompt will only print the ending
you just encountered, when it's supposed to keep track of all endings you've
played through, even in other sessions.
Original comment by spath...@gmail.com
on 11 Aug 2014 at 3:13
I get the error messages, but I still see all the endings I had previously plus
this new one. Ah well, well spotted nonetheless.
Original comment by ilprimoc...@gmail.com
on 12 Aug 2014 at 12:35
Original comment by spath...@gmail.com
on 14 Aug 2014 at 7:48
Fixed in release 1.7, now available (as soon as App Store servers update).
Original comment by spath...@gmail.com
on 22 Aug 2014 at 4:21
Original issue reported on code.google.com by
spath...@gmail.com
on 11 Aug 2014 at 3:00