Would it be possible to implement rotation and uvlock when applying a block model?
Currently, it seems that MBP can only specify which model or models to use and their weight. In vanilla, the blockstates files do this, but they can also rotate the models and lock the texture rotation. This makes it so that you don't need to have 4 or more seperate model files for blocks that have a direction, such as stairs.
Would it be possible to implement rotation and uvlock when applying a block model?
Currently, it seems that MBP can only specify which model or models to use and their weight. In vanilla, the blockstates files do this, but they can also rotate the models and lock the texture rotation. This makes it so that you don't need to have 4 or more seperate model files for blocks that have a direction, such as stairs.