Is there a way to limit the FPS for the game? For example, my game can have up to 4 people playing (automatically), but when one of them dies, the processing speed picks up quite a bit (player turns are comptuationally expensive). If I could limit the FPS this wouldn't be too much of a problem, I think.
Is there a way to limit the FPS for the game? For example, my game can have up to 4 people playing (automatically), but when one of them dies, the processing speed picks up quite a bit (player turns are comptuationally expensive). If I could limit the FPS this wouldn't be too much of a problem, I think.