oneVR / VRWorldToolkit

Unity Editor extension for making VRChat worlds
MIT License
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Add Environment Layer to Full Mirror Quick Set Function #23

Closed BluWizard10 closed 1 year ago

BluWizard10 commented 1 year ago

This changes the integer value on the "Show Players/World" Button to also include Environment in addition to Default, Player, and MirrorReflection. This was done because Environment is officially considered by VRChat as a Layer that can be used for Static Meshes in a World, and it shares the same exact Properties and Collision Matrix as Default.

In addition, I've added a new line to the Specific Layer Descriptions detailing what Environment is used for. I've also done some proofreading as well.

If merged, this resolves Issue #20

oneVR commented 1 year ago

The reasoning for this makes sense, and since I can't see any issues with the changes, I'll make sure to merge this before the next update gets pushed.

BluWizard10 commented 1 year ago

The reasoning for this makes sense, and since I can't see any issues with the changes, I'll make sure to merge this before the next update gets pushed.

Sounds good, thank you so much!