Realtime Mutliplayer Game Engine using Node.js / websockets for HTML5 that uses a client-server approach in which the clients send only sampled input to the server
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running RealtimeMultiplayerNodeJs on web server - canvas empty #10
Hi,
I am running the Box 2d demo at this url
http://hulea.org/RealTimeMultiMover/DemoBox2DApp.html
However the
Any reason for this
The only errors that I am getting is this
I am not getting any errors in console ?
Thanks for any pointers you may have