onedayitwillmake / RealtimeMultiplayerNodeJs

Realtime Mutliplayer Game Engine using Node.js / websockets for HTML5 that uses a client-server approach in which the clients send only sampled input to the server
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How to Handle Keyboard Events #8

Open beydogan opened 11 years ago

beydogan commented 11 years ago

How can i handle keyboard events. Do you have any examples?

Thanks.

agscala commented 11 years ago

I have the exact same issue. I've been digging around in CAAT and this example with no luck