Closed ghost closed 9 years ago
Hello!
Could you please try to build from dev
branch? I think, this issue was fixed.
Looking at your document to build the plugin says 1)Get Gradle 2) Have JDK 1.6 or greater installed 3) Have JAVA_HOME environment variable set
I get a build failure. "A problem occurred configuring project :Unity Plugin. SDK location not found. Define location with sdk.dir in the local.properties file or with an ANDROID_HOME environment variable."
From your description on how to build, it doesn't work. Are you able to provide me a copy of a build?
On Wed, Dec 3, 2014 at 5:56 AM, GrimReio notifications@github.com wrote:
Hello! Could you please try to build from dev branch? I think, this issue was fixed.
— Reply to this email directly or view it on GitHub https://github.com/onepf/OpenIAB/issues/404#issuecomment-65402712.
Would release 0.9.81 have this fix in it? https://github.com/onepf/OpenIAB/releases
I downloaded release 0.9.81, and it seems to have fixed my problem.
I am trying to implement the Unity OpenIAB for Android and iOS. When testing on the Android, there were no issues. When I tested it for iOS, it crashed. It is crashing in (void)paymentQueue:(SKPaymentQueue )queue updatedTransactions:(NSArray )transactions. The transaction.transactionState == SKPaymentTransactionStateFailed. The transaction.error == NULL. This null appears to be what is throwing the error.
Here is a sample of my code that uses OpenIAB. Am I doing anything wrong in my code?