onevcat / XUPorter

Add files and frameworks to your Xcode project after it is generated by Unity 3D.
http://onevcat.com/2012/12/xuporter/
MIT License
597 stars 240 forks source link

License notice requirement? #43

Closed fadookie closed 9 years ago

fadookie commented 9 years ago

Hi, thanks for making XUPorter! This isn't really an issue but a question (perhaps it could be clarified in your README later on) - do I need to display the XUPorter license in my games that I've built using XUPorter? I don't believe this is the case from my reading of the license, as it's part of the build process but not incorporated into the code final product itself (unless Unity includes compiled editor scripts in the final application, but I should hope not.) But I wanted to check on your intentions here.

onevcat commented 9 years ago

No, no need to do so. :)