oniksan / godobuf

A Google Protobuf implementation for Godot / GDScript
BSD 3-Clause "New" or "Revised" License
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is it possible to support Any type? #4

Closed lzy1g1225 closed 5 years ago

oniksan commented 5 years ago

Hi. To implement support Any must select the serialization method for the Godobuf. In Godobuf, as I understand it, there is no standard class (object) serialization method. In addition, Google’s specification itself (https://developers.google.com/protocol-buffers/docs/proto3#any) states that "Currently the runtime libraries for working with Any types are under development." How compatibility of unpacking between different platforms should be ensured is not clear to me either.

If you can clearly and formally describe how this should look, then I can try to implement support for Any.

oniksan commented 5 years ago

Due to the lack of answers to the questions posed - I close issue. If offers appear, open a new issue.