Closed aaronfranke closed 4 years ago
The .import/ folder contains files that should not be committed, so it goes in the gitignore.
.import/
I also added a .gdignore to the readme-images/ folder so that Godot doesn't import them.
.gdignore
readme-images/
I also updated the default_env.tres to the Godot 3.1/3.2 version.
default_env.tres
I also changed the project icon to be the logo.
I didn't particularly monitor the consistency of the project, it is not used in the development of the Godobuf :)
The
.import/
folder contains files that should not be committed, so it goes in the gitignore.I also added a
.gdignore
to thereadme-images/
folder so that Godot doesn't import them.I also updated the
default_env.tres
to the Godot 3.1/3.2 version.I also changed the project icon to be the logo.