For some reason, on my machine, building the solution failed while running the AttributeProcessor MSBuild task. The issue being that msbuild.exe held a reference to the MultiplayerMod.Original.dll file after opening with ModuleDefMD.Load(). It would then fail to delete the file during cleanup. I've simply changed it to open a stream and close it after reading the file. I figured I couldn't be the only one this is affecting. Though in all probability it's something to do with my build environment. Figured I'd throw this up here in case you're interested.
For some reason, on my machine, building the solution failed while running the
AttributeProcessor
MSBuild task. The issue being that msbuild.exe held a reference to theMultiplayerMod.Original.dll
file after opening withModuleDefMD.Load()
. It would then fail to delete the file during cleanup. I've simply changed it to open a stream and close it after reading the file. I figured I couldn't be the only one this is affecting. Though in all probability it's something to do with my build environment. Figured I'd throw this up here in case you're interested.VS2022 x64 Windows 10
Love the mod!