onimp / oni_multiplayer

Oxygen Not Included multiplayer mod. Work in progress.
MIT License
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#13 Split TransitChoreToState event to 2: AllowStateTransition and TransitToState.cs #333

Closed zuev93 closed 7 months ago

zuev93 commented 7 months ago

Old TransitChoreToState was based on assumption that stateMachine has WaitHostState, however it is not the case for move syncs and transition syncs. For those there is no waitHostState and therefore no waiting.