Open sunRay004 opened 3 months ago
Game crashes on load
FileNotFoundException: Could not find file "D:\SteamLibrary\steamapps\workshop\content\457140\2997749628\2155595510491385272_legacy.bin" System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0) (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) System.IO.File.Open (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0) Ionic.Zip.ZipFile.get_ReadStream () (at <c5d6b36976e845b59baec1498be897f9>:0) Ionic.Zip.ZipFile.ReadIntoInstance (Ionic.Zip.ZipFile zf) (at <c5d6b36976e845b59baec1498be897f9>:0) Ionic.Zip.ZipFile.Read (System.String fileName, System.IO.TextWriter statusMessageWriter, System.Text.Encoding encoding, System.EventHandler1[TEventArgs] readProgress) (at <c5d6b36976e845b59baec1498be897f9>:0) Ionic.Zip.ZipFile.Read (System.String fileName) (at <c5d6b36976e845b59baec1498be897f9>:0) KMod.ZipFile..ctor (System.String filename) (at <3d436e4ec1d5455793674ec559b0cc77>:0) KMod.Steam.MakeMod (SteamUGCService+Mod subscribed) (at <3d436e4ec1d5455793674ec559b0cc77>:0) KMod.Steam.UpdateMods (System.Collections.Generic.IEnumerable1[T] added, System.Collections.Generic.IEnumerable1[T] updated, System.Collections.Generic.IEnumerable1[T] removed, System.Collections.Generic.IEnumerable`1[T] loaded_previews) (at <3d436e4ec1d5455793674ec559b0cc77>:0) SteamUGCService.Update () (at <3d436e4ec1d5455793674ec559b0cc77>:0) Build: U51-600112-V
I tried putting a legacy.bin file from another computer in to fix, which resolved the problem untill I tried joining a multiplayer world, after which the file disapeared and the error returned.
Fyi, I was never able to join or host succesfully, but the game atleast launched the first time I tried using the mod
Game crashes on load
I tried putting a legacy.bin file from another computer in to fix, which resolved the problem untill I tried joining a multiplayer world, after which the file disapeared and the error returned.