onnoj / DeusExEchelonRenderer

Fixed-Function Pipeline renderer for Deus Ex (2000), for use with Nvidia's RTX Remix
MIT License
82 stars 2 forks source link

gouraud shading #17

Closed MamiyaOtaru closed 2 months ago

MamiyaOtaru commented 2 months ago

was already enabled, but feeding meshes' normals into the vertex buffer lets it actually work. Objects only for now, not implemented for level geometry

onnoj commented 2 months ago

Cool! Can you provide a screenshot comparison?

MamiyaOtaru commented 2 months ago

hey sorry about that could have put one here I assume you saw the one in Discord then