Open onnoj opened 1 month ago
Looks like this was last working in v0.1.18
Likely caused by a change in https://github.com/onnoj/DeusExEchelonRenderer/compare/v0.1.18...v0.1.19, which makes sense as that CL introduces hacks for rendering the meshes with world/view/projection matrices.
Describe the bug
What to attach![image](https://github.com/onnoj/DeusExEchelonRenderer/assets/4381237/c66b77a8-b066-445d-98e8-e43f209886a1)
To Reproduce Steps to reproduce the behavior:
Expected behavior When using the software renderer, the weapon is visible during all attack stages, except when running away.