If texture is using Optifine format, it's container=horse and GUI is opened twice in a row while riding a horse, llama, donkey or mule, OptiGUI doesn't apply textures. If dismount and than mount an entity, the texture will be applied, but again only until you reopen the inventory
Opened once (it's using Oprifine format textures)
Opened twice (now it's using vanilla horse.png texture)
Steps To Reproduce
Use texturepack that changes horse/llama/donkey/mule GUI
Open horse/llama/donkey/mule GUI while riding it
Loader and its version
Quilt loader 0.20.2 1.20.1
OptiGUI version
2.2.0-alpha.1
Behavior difference
[ ] Behavior is different from OptiGUI documentation
[ ] Behavior is different from OptiFine
[X] Behavior is different from expected (or straight up doesn't work)
Is there an existing issue for this?
Expected Behavior
OptiGUI working in this scenario
Actual Behavior
If texture is using Optifine format, it's container=horse and GUI is opened twice in a row while riding a horse, llama, donkey or mule, OptiGUI doesn't apply textures. If dismount and than mount an entity, the texture will be applied, but again only until you reopen the inventory
Steps To Reproduce
Loader and its version
Quilt loader 0.20.2 1.20.1
OptiGUI version
2.2.0-alpha.1
Behavior difference
Anything else
No response