The dis7 EntityMarking.js files implements the marking character string as a single byte, instead of the specified 12 bytes (11 + NULL terminator). I have sample code that I believe will implement this correctly -- I will aim to commit this code to a forked repo (or I could put a patch here) for consideration.
The dis7 EntityMarking.js files implements the marking character string as a single byte, instead of the specified 12 bytes (11 + NULL terminator). I have sample code that I believe will implement this correctly -- I will aim to commit this code to a forked repo (or I could put a patch here) for consideration.