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Decompilation of sead: the standard C++ library for first-party Nintendo games
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Accuracy issues in TreeMap and StrTreeMap
#118
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leoetlino
opened
1 year ago
leoetlino
commented
1 year ago
remove the StrTreeMap dtor (it shouldn't exist – StrrTreeMap was copy/pasted from TreeMap, and I fixed TreeMap but forgot to fix StrTreeMap as well)
move TreeMapImpl to its own header (seadTreeMapImpl.h)
rewrite forEach to get rid of the odd-looking loop – LLVM optimised the tail recursive call and I didn't notice when I implemented forEach