open-ead / sead

Decompilation of sead: the standard C++ library for first-party Nintendo games
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GameFrameworkNx: Add member variables #141

Closed LynxDev2 closed 3 months ago

LynxDev2 commented 3 months ago

SMO's al::GameFrameworkNx requires the sead one to have the correct size. Besides filling the struct with the correct size, I also added some names and types based on @MonsterDruide1 's struct


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LynxDev2 commented 3 months ago

About adding more info: I can add more info from the ctor, but @MonsterDruide1 suggested just adding one line for a filler, so idk

ThePixelGamer commented 3 months ago

Having fillers is fine tbh, I just looked at the constructor myself and noticed a bunch of small details that could be included in this PR (floats, sead::SafeString, other structs/array memcpys)