Closed dingsing2021 closed 3 years ago
Translation:
I hope it can be resolved in mid-November. On November 23, there is an online speech event that requires the use of VR Glass + Firefox Reality to access Mozilla hubs; from the perspective of ease of use, 3DoF controller is preferred;
Translation:
1. Found issues when using 3DoF controller in October 25 demo APK: 1.1. Head and 3DoF controller positions: After entering the Mozilla Hubs space, the head position is on the ground, and the ray of the handle is originated from the head position;
This is caused because of #5. I need xrLocateSpace working to calculate the perfect positions. I could add workarounds or hardcoded values but they are not going to work well on different situations.
1.2. Pressing the return button has no effect, and cannot exit from the page. You can only press the home button to return to the VR desktop directly;
Thanks, I'll fix that. For 6DOF it depends on: #4
I hope it can be resolved in mid-November. On November 23, there is an online speech event that requires the use of VR Glass + Firefox Reality to access Mozilla hubs; from the perspective of ease of use, 3DoF controller is preferred;
Translation:
1. Found issues when using 3DoF controller in October 25 demo APK: 1.1. Head and 3DoF controller positions: After entering the Mozilla Hubs space, the head position is on the ground, and the ray of the handle is originated from the head position;
This is caused because of #5. I need xrLocateSpace working to calculate the perfect positions. I could add workarounds or hardcoded values but they are not going to work well on different situations.
1.2. Pressing the return button has no effect, and cannot exit from the page. You can only press the home button to return to the VR desktop directly;
Thanks, I'll fix that. For 6DOF it depends on: #4
I hope it can be resolved in mid-November. On November 23, there is an online speech event that requires the use of VR Glass + Firefox Reality to access Mozilla hubs; from the perspective of ease of use, 3DoF controller is preferred;
Is it possible to sync up a 3dof version with the head set to a fixed 1.6 m while the handle is 3dof?
Is it possible to sync up a 3dof version with the head set to a fixed 1.6 m while the handle is 3dof?
Yes, I added a 3DOF demo here: https://github.com/hms-ecosystem/OpenXR-SDK/tree/main/demos/demos_october29
I have to separate 3DOF and 6DOF builds for now until 6DOF is able to use the new interaction profile name (https://github.com/hms-ecosystem/OpenXR-SDK/issues/8)
Is it possible to sync up a 3dof version with the head set to a fixed 1.6 m while the handle is 3dof?
Yes, I added a 3DOF demo here: https://github.com/hms-ecosystem/OpenXR-SDK/tree/main/demos/demos_october29
I have to separate 3DOF and 6DOF builds for now until 6DOF is able to use the new interaction profile name (#8)
thanks,I have experienced the new version, It has big improvement .
When I went to the Mozilla hubs, when I rotated the helmet on a horizontal plane, the picture was smooth, without the stuttering that I had before. When using the 3dof handle:
Is it possible to sync up a 3dof version with the head set to a fixed 1.6 m while the handle is 3dof?
Yes, I added a 3DOF demo here: https://github.com/hms-ecosystem/OpenXR-SDK/tree/main/demos/demos_october29
I have to separate 3DOF and 6DOF builds for now until 6DOF is able to use the new interaction profile name (#8)
something added, I went to the Mozilla hubs, into a room , use the 6dof controller,when I rotated the helmet on a horizontal plane, The picture still freezes, but not when using the 3dof control handle.
@dingsing2021 Issue 1, 1.1, 1.2 were resolved by 11/9 demo, please give it a try.
@dingsing2021 Issue 1, 1.1, 1.2 were resolved by 11/9 demo, please give it a try.
yes , i have a try, in 6dof version, it seems some major issue were resolved.
@dingsing2021 please let me know if we can close this issue. Thanks.
@dingsing2021 please let me know if we can close this issue. Thanks.
yes,we can close.
1、使用3dof 手柄进行体验问题,使用的是10月25日的apk包 1.1 、头部和手柄位置:进入Mozilla hubs 空间后,头部的位置是在地面上的,而手柄的射线是从头部为原点; 1.2、 按返回键没有起作用,无法从页面退出,只能按home键直接回到launcher;
希望能够在 11月中旬能够解决,11月23日 有一个线上的speech活动需要使用VR Glass + firefox 访问 Mozilla hubs; 从使用便捷度的角度,优先3dof;