Closed water111 closed 2 months ago
Evidence for the first one: setting (set! (-> *target* draw default-texture-page) 1)
makes sense (it says that target uses the pris
tpage), and makes the eyes work. Maybe defualt-texture-page
is not being set correctly.
The eyes on jak are using the wrong textures for drawing the pupil/iris, even after merc texture uploads are enabled.
In renderdoc, it's grabbing this weird rainbow thing instead of the iris texture:![image](https://github.com/open-goal/jak-project/assets/48171810/dadac6a4-d6e3-4397-8534-d1b101bfbee6)
The iris texture tbp is 179, which is also shared by
hud-npcring-bar-01
.I printed out the sequence of texture uploads to 179, and eye rendering:
I think there are two possible issues:
401 tex-lcom-pris
, but the game does the drawing intex-lcom-tfrag
instead.