Closed SuperFromND closed 1 year ago
Currently, Open Manifold will only read the first controller it finds on the system, completely ignoring any other controllers that may be present:
// in init_controller() controller = SDL_GameControllerOpen(0);
This is pretty clearly not ideal, so it'd be nice to have an option to tell Open Manifold which controller it should be reading from.
Currently, Open Manifold will only read the first controller it finds on the system, completely ignoring any other controllers that may be present:
This is pretty clearly not ideal, so it'd be nice to have an option to tell Open Manifold which controller it should be reading from.