Open akk-123 opened 2 years ago
Hi there, smpl-x based algorithms will be integrated into mmhuman3d in few months.
@akk-123 Hi, basically there are two ways.
(1) You may try pass constructed smplx verts
to visualize_smpl_pose
directly;
(2) Or you may pass poses
dict to visualize_smpl_pose
, where poses
contains body_pose
, jaw
, leye
, reye
, expression
etc., as shown here. render_smpl
will call build_body_model
to build smplx model and then render it.
thanks, @JasonBoy1 @yl-1993 @caizhongang, after get the pose, do you know how to animation character by the pose?
or can mmhuman3d support how to convert the pose to bvh or fbx?
Hi @akk-123 , we do not have a clear timeline to support bvh/fbx at this moment. We will keep you posted if a tool is included in MMHuman3D. In the meanwhile, community contribution is very much appreciated!
there is no argument about expression in render_smpl function, so can't capture face motion?