Open FlorianK13 opened 1 month ago
If I only have one geometry I want to simulate, I will add it via addSimulationGeometry. If shadingGeometries is empty, this throws an error right now.
addSimulationGeometry
Good point, we'll need to fix that.
If I only have one geometry I want to simulate, I will add it via
addSimulationGeometry
. If shadingGeometries is empty, this throws an error right now.