Closed bakercp closed 11 years ago
i'm working on adding a nvidia extension for 2d vector render to the glRenderer, this should be pretty similar. i've done modifications to simplify ofPath that should be useful for this too but still need to make a special 2d version of ofPath since this is only for 2d vectors
Note: This will also likely affect the ways the EGLWindows are created.
Closing this since it isn't an issue and moving it here: https://github.com/openFrameworks-RaspberryPi/openFrameworks/wiki/Arm-Linux-Wishlist
RPI supports openVG. This could be another way to easily interact w/ the graphics card.
An example of this is here https://github.com/ajstarks/openvg