The safest way to collecting flows from UI eg. HomeActivity
repeatOnLifecycle is a suspend function that takes a Lifecycle.State as a parameter which is used to automatically create and launch a new coroutine with the block passed to it when the lifecycle reaches that state, and cancel the ongoing coroutine that’s executing the block when the lifecycle falls below the state
The safest way to collecting flows from UI eg. HomeActivity
repeatOnLifecycle is a suspend function that takes a Lifecycle.State as a parameter which is used to automatically create and launch a new coroutine with the block passed to it when the lifecycle reaches that state, and cancel the ongoing coroutine that’s executing the block when the lifecycle falls below the state