Open christopherhesse opened 5 years ago
Looks like the same issue exists on ALE: https://github.com/mgbellemare/Arcade-Learning-Environment/issues/268
Given that the Atari scenarios are straight ports of the ALE versions, there could be a lot of those. Might be good to skim through their issues to find ones that I might have overlooked.
Pitfall-Atari2600
seems to have a bad done check (when the timer runs out) and also does not start with the timer running (the player needs to hit something to start the timer).