Open WizzardMaker opened 5 years ago
The foundation is laid. All characters can be used in the game now. Only things missing are the shadows, displaying any possible luggage the person has and a few other niche things.
2DNavmesh is responsible for the pathfinding. There is currently no way of using the stairs too, as they miss proper functionality. They will probably "teleport" the character when they are using it. (A check for difference in height between goal and start should suffice to be used as trigger)
Here is a little sneak peak:
Loading and displaying characters in the airport.