The game export, when exporting with godot, needs some more libraries for the text handling/saving. The original files are saved in the 1252 Windows encoding. This encoding needs the I18N.dll and I18N.West.dll. Sadly godot doesn't add them to the exported files, meaning we need to add them manually.
This step should be added to the export procedure where the image file stripping is handled.
The game export, when exporting with godot, needs some more libraries for the text handling/saving. The original files are saved in the 1252 Windows encoding. This encoding needs the I18N.dll and I18N.West.dll. Sadly godot doesn't add them to the exported files, meaning we need to add them manually.
This step should be added to the export procedure where the image file stripping is handled.