Closed WizzardMaker closed 4 years ago
Seems like godot does not like us updating the label more than once a frame as seen here in my issue https://github.com/godotengine/godot/issues/32470
We either have to recreate a word wrap/line count method or wait 'till this issue gets fixed by godot. Focus is now on the correct positioning and the other missing features
New progress!
This is done for now. There are probably a few features still missing, but I want to move to another area. I will add some more example rooms and then merge this PR
This PR has now been moved to the release of godot 3.2
Current iteration of the dialogue system. This version includes:
Missing:
Current example with bank test dialogue:
This PR is not intended to be pulled right now. It's only to show the current progress, so that people don't assume the project is dead 😄