Closed WizzardMaker closed 5 years ago
The new menu is BROKEN right now. Godot will crash when you try to rebuild the mono assemblies after you imported the image files. Godot struggles to handle the created threads that are being used to build the images at a reasonable speed. This issues is fixed in the 3.2 update of godot and the error will only occur, when you try to import the files.
This PR will be put on hold until godot releases version 3.2
No .pck file is created. Every file is now loaded into memory on start. Also added support for different folder locations in the original game folder structure.