Open saxondigital opened 8 years ago
Export entire scene to the COLLADA 3D model format.
1st stage would be a static scene w/o kinematics.
2nd stage would be with kinematics to represent tree hierarchies and topo kinematics.
3rd stage would include track animation of nodes, such as a vehicle movement based on GPS.
See the 3D Models wiki page for detais.
At this time, the glTF format maybe preferred over COLLADA. There are 3rd party translator utilities for COLLADA -> glTF and Blender <-> glTF (import/export).
3D model export of static scene (GLTF and/or COLLADA file for loading in WebGL viewer)
Export entire scene to the COLLADA 3D model format.
1st stage would be a static scene w/o kinematics.
2nd stage would be with kinematics to represent tree hierarchies and topo kinematics.
3rd stage would include track animation of nodes, such as a vehicle movement based on GPS.
See the 3D Models wiki page for detais.