When you amended the self.list = None this has broke a lot of skins
A huge majority of skins used the skin applet code to resize the messagebox/choicebox screens
self.list = None breaks the count=len(self.list)
The original code created an empty list and not None
self.list = [ ]
I am going to amend my skins to put a conditional around my skin applet code as my code is customised and differs from the original autoresize code.
But other older skins are going to crash.
When you amended the self.list = None this has broke a lot of skins A huge majority of skins used the skin applet code to resize the messagebox/choicebox screens self.list = None breaks the count=len(self.list) The original code created an empty list and not None self.list = [ ]
I am going to amend my skins to put a conditional around my skin applet code as my code is customised and differs from the original autoresize code. But other older skins are going to crash.
i.e.