Closed agilliland closed 5 years ago
resolves #55 resolves #25
start a simple function for geometryRepair which validates footprints and attempts to repair small issues. also add in simple logic to avoid MULTI_POLYGON buildings and either skip them or change them to POLYGON where possible.
geometryRepair
resolves #55 resolves #25
start a simple function for
geometryRepair
which validates footprints and attempts to repair small issues. also add in simple logic to avoid MULTI_POLYGON buildings and either skip them or change them to POLYGON where possible.