The r_specularColorScale command is often used on maps to increase the strength of specular textures, usually with the intent of improving graphics. Sadly this command seems to be cheat only, and thus is only available on devmap, which means players can never see the effects of this command when playing on a server, even though many mappers designed the visual side their maps with this command in mind.
The command should default to 1, if the mapscript doesn't set it to anything else.
Also players themselves should not be able to change it.
The r_specularColorScale command is often used on maps to increase the strength of specular textures, usually with the intent of improving graphics. Sadly this command seems to be cheat only, and thus is only available on devmap, which means players can never see the effects of this command when playing on a server, even though many mappers designed the visual side their maps with this command in mind.
The command should default to 1, if the mapscript doesn't set it to anything else. Also players themselves should not be able to change it.