opencj-dev / server-gsc

OpenCJ serverside GSC files
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Select and "implement" 10 custom maps that will be available during alpha #209

Open Yocairo opened 1 year ago

Yocairo commented 1 year ago

5 custom maps, doesn't matter how complex the scripts are, but we need to clean the scripts and add them to vote lists.

fnkcj commented 1 year ago

Going by the roadmap, and considering we only support different FPS and ele detection for the alpha, I suggest the following maps:

Yocairo commented 1 year ago

I added the above maps + mp_legacy, mp_atlantis, mp_phoenix, mp_sierra, mp_limbo, mp_awesome, mp_mody_v4 and mp_palm_v2 at random. Will clean all the map scripts when I get back.

fnkcj commented 1 year ago

I don't recommend adding mp_sierra or mp_mody_v4 as I will personally update those maps in the near future.

iznogod commented 1 year ago

cod2:

jm_pier_2 (mucho scripto) j4l_raceland (possibly weird bounce with load effect) jm_contrast (truly weird bounce with load effect) jm_museum (has secrets) jm_virtual (mucho scripto, nosave map) mp_shiningstar (weird gun loadout thing) jm_bigescape (map i like) jm_memento (big map lots of scripts)

Yocairo commented 1 year ago

@fnkcj ok, removed the maps you disrecommended.

@iznogod cod4 maps are done, gogo cod2 maps