opencodewin / MediaEditor

A non-linear editing software that helps you to make nice video.
GNU Lesser General Public License v3.0
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The drawing of the timeline area loses a lot of elements, after the media analysis area is separated from the main window #47

Closed sizeofbeer closed 1 year ago

sizeofbeer commented 1 year ago
SCR-20230727-o1i
DickyQi commented 1 year ago

MacOS OpenGL vertex count limited is weird. If we using vulkan as rendering backend, the problem isn't appeared. Audio track waveform preview toke too many drawing vertex, so we need find a new method to handle waveform preview.

DickyQi commented 1 year ago

fixed it, on integrate GPU, do not using BufferSubData(always not used).