Closed scoiatael closed 1 year ago
In GitLab by @evzen on Jan 23, 2020, 11:51
mentioned in merge request avocode/xd-scenegraph-parser!1
In GitLab by @evzen on Feb 3, 2020, 17:56
I've created an Adobe XD plugin for parsing an XD file using its API https://gitlab.avcd.cz/avocode/xd-scenegraph-parser.
Adobe provides TS typings https://github.com/AdobeXD/typings/tree/master/types which you can use to get some idea of the document structure.
The plugin's output is:
pathData
.Future work:
Technical notes:
In GitLab by @evzen on Feb 3, 2020, 17:58
Example artboard JSON:
In GitLab by @evzen on Apr 6, 2020, 09:48
closed via merge request avocode/xd-scenegraph-parser!1
In GitLab by @evzen on Apr 6, 2020, 09:48
mentioned in commit avocode/xd-scenegraph-parser@946c9f54dda2dbe934ea06870c74ec43279e63ce
In GitLab by @nikitamironov on Jan 10, 2020, 11:13
Problem
Untill now we used
octopus-xd
dependency to parse XD files. It is based on reading JSON files inside of .xd (zip) file. After few months Adobe will change the workflow and users will work with cloud only (files will still exist, but for premium users or something like that). So, we need to read XD data from cloud somehow.Solution
Adobe XD provide API for reading file structure. We need to create a tool which read as many as possible data about file and writes it down to JSON files.
Requirements
Steps
Links