Closed player-03 closed 11 months ago
I wonder if #1009 is related to all this, but am not prepared to spend the time to figure it out right now.
I wonder, does anyone else experience audio issues (static, cutting out, etc.) when targeting Windows C++? So far only one person reported this behavior, and he silently withdrew the issue.
I keep meaning to try to reproduce the original issue and test the PR, but I haven't had the time yet.
I tried various ogg and wav files that I had laying around with Windows c++ today, but I could not reproduce the issue in 8.0.1. Seems like the original fix may be fine.
The original reporter long since closed their issue, and no one else reported it after nine months, so I think it should be good as-is.
1558 made some changes to fix an audio issue on iOS. However, in #1638, @Vortex2Oblivion reported that this caused a new error on Windows. This pull request simply reverts #1558 on non-iOS platforms.
This isn't a perfect solution, but it should work until someone figures out the root cause of one or both errors.