openfl / lime

A foundational Haxe framework for cross-platform development
https://lime.openfl.org/
MIT License
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Use correct ndll loader path on mac arm64 #1753

Closed tobil4sk closed 1 month ago

tobil4sk commented 5 months ago

Also requires the same patch in swf: https://github.com/openfl/swf/pull/30

tobil4sk commented 1 month ago

This is needed to avoid the neko loading error when running lime tools with a native build of neko on arm64 Mac. It shouldn't change anything when running via rosetta. Anything left to do before this can be merged? @player-03

player-03 commented 1 month ago

I tend to avoid merging Mac-related PRs, since I (mostly) don't use Mac. (With the exception of very small PRs that I can verify just by reading the code.)